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Armonium

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Devlog

  • Armonium November Report (v0.5.6)
    December 11, 2024 by holgac
    It's finally looking more like a game! November brought significant progress to Armonium, with key mechanics falling into place. Let’s delve into the details, as LLMs like to say. Combat After study... Continue reading
  • Armonium October Report (0.4.6)
    November 04, 2024 by holgac
    As we wrap up another month, let’s dive into the major updates in Armonium and discuss our upcoming plans. New Content Caravans: With the world map featuring resources scattered across different reg... Continue reading
  • Armonium September Report (v0.3.4)
    September 26, 2024 by holgac#periodic
    It’s been almost a month, so I wanted to share an update on the progress of Armonium . Things are expanding quickly—the codebase now consists of over 25k lines of handwritten code, 95k generated l... Continue reading
  • Introducing Armonium
    August 28, 2024 by holgac
    Armonium is a sandbox RPG that I’ve been actively working on since January 2024. In this first write-up, I’ll explain what drove me to create it and how it’s different from other RPGs. I’ve be... Continue reading
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